Louise Andrew
d3t – A Keywords Studio

Louise Andrew is the Head of Art at d3t, a work for hire games studio in Cheshire. Coming from a background in traditional fine art, she has worked as an artist in the games industry for 20 years, leading large teams on multiple platforms from the Nintendo DS to the PS5 and is credited on 17 published games.
Louise Andrew is speaking at the following session/s
Developing Tomorrow’s Talent: Studio Strategies and Solutions
Tuesday
11:00am - 11:45am
Room 5
This expert panel brings together leaders from a broad range of studios to share how they build and nurture talent in the games industry.
- The panel will draw from their deep and varied experience and approaches, providing insights into the challenges and successes they’ve encountered.
- Attendees will gain a practical understanding of the diverse strategies studios use to develop talent, the real-world obstacles faced, and the benefits of investing in future professionals.
- The panel is especially relevant for studio leaders and educators seeking actionable strategies for talent development.
There will be time allocated for audience questions.
Session Takeaway
- Gain real-world insights into how studios are actively addressing talent pipeline challenges.
- Understand the practical challenges, costs, and successes of different approaches to talent development.
- Learn what studios see as the key benefits and future directions for building and sustaining talent in the games industry.
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