Rob Bridgett

Rob Bridgett

PlayStation

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Rob is a British-Canadian Audio Director, Manager and Mixer based in Ktaqmkuk (Newfoundland). In 1993 Rob attended Derby University to study cinema, and was one of the first to graduate from the ‘Sound Design for the Moving Image’ Master’s degree programme at Bournemouth University in 1999. Having worked as an audio director in the games industry since 2001, Bridgett has become an advocate for sound in interactive media and is the author of seven books on game sound, the most recent of which ‘The Game Audio Director’s Guide Book’ will be published by Routledge/Focal Press in September.

robbridgett.com 

Rob Bridgett is speaking at the following session/s

Cairn: Moving Sound - Martin Stig Andersen in Conversation with Rob Bridgett

Acclaimed audio director and creative sound designer Martin Stig Andersen discusses his compelling and inspirational audio work with friend and fellow game audio guru, Rob Bridgett. Since his first foray into games, Andersen has continued to make his personal mark on the landscape of story-telling interactive sound and music. His innovative work on Limbo and Inside, among several other noted titles, has long since earned him a place in the game audio hall of fame. Be inspired by his unique approach in exploring the ‘why’ of sound, and its subconscious power to convey and communicate meaning in one of his latest works, Cairn.

Session Takeaway

  • Why making the sound of Cairn beautiful, almost like an album, was as important, if not more important than it being ‘correct’.
  • How the up-close ‘micro’ sound in front of you works in contrast with the expansive soundscape around you.
  • Innovation in a unique approach to Atmos mixing.
  • Developing breathing and foley as a language and syntax to communicate vital player feedback and meaning through sound.

Session speakers

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