Kirsty Gillmore
Freelance



Kirsty Gillmore is a creative freelance Voice & Performance Director, Casting Director and Dialogue Producer. In 2021 she was selected for the prestigious BAFTA Breakthrough UK programme as a Voice Director for Games.
She has directed and cast actors across the globe for games, animation and audio drama for projects ranging from AAA games to podcasts. Recent credits include Baldur’s Gate 3 (Larian Studios), Call of Duty: Modern Warfare II (Infinity Ward), Luna Abyss (Bonsai Collective), Synapse (nDreams) and animated series for Netflix and Tencent. Trained in theatre directing, Kirsty has directed and taught at Royal Central School of Speech and Drama (UK), Royal Conservatoire of Scotland (UK) and Guildhall School of Music and Drama (UK). In 2022 she developed and taught one of the UK’s first full-length undergraduate modules in Acting for Video Games, at Institute of Contemporary Theatre. She has been a juror for the BAFTA Games Awards, BAFTA Film Awards and BAFTA Young Game Designer Awards.
She is currently working on The Quiet Things for Silver Script Games and titles for Nexon and Robust Games.
Kirsty Gillmore is speaking at the following session/s
Casting Panel - Standing Out for the Right Reasons
With great casting comes great responsibility. Casting is a key aspect of game performance, balancing character design, performer talent and authenticity to find the perfect match for a role.
Our panel of international experts will explore the creative triumphs and challenges they face when casting performances for games across voice, mocap and performance capture.
Session Takeaway
- Get insights into the casting process
- Discover how to approach castings for different performance types
- Find out what goes into authentic casting and what to do (and not do!) to win a job
Session speakers