Ash Kerins

Ash Kerins

Freelance

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Ash Kerins is a Principal Concept Artist and Illustrator with over 10 years of experience in games, theme park design, TV and film. Her illustrations focus heavily on colour and light and her concept art features stylised props and environments. Her most notable work involves 4+ years as a Principal Concept Artist at Mediatonic under Epic Games where she developed the style of Fall Guys from pre-release in 2019, through all seasons until after the Fall Guys Creative launch in 2023. Outside of this role, she has worked for King, Legoland, Thorpe Park, Europapark, Mattel, Dreamworks and more.

Ash Kerins is speaking at the following session/s

Painting 2D Like it’s 3D: How and When to as a Concept Artist

In this session, Ash will break down her process of painting 3D-style 2D illustrations step-by-step. She will walk through how form and depth can be acheived for different materials through the use of colour and light; how to paint it and how she developed a quicker 'short-hand' working style from it. Using examples of her own artwork, Ash will share her experience of when to and when not to illustrate concept art tasks in a professional setting, speaking on the benefits of illustration skills for a concept artist while distinguishing the differences between the two approaches.

Session Takeaway

  • How to paint colour and light to describe form and material
  • Understanding when illustrating is or is not required in concept art professionally
  • The difference between illustration and concept art
  • How developing illustration skills is beneficial to concept art

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