Natalie Winter
Freelance Actor and Director



Natalie is an Actor and Director working predominantly in Video Games, as well as Audio Drama, Animation and Theatre. Across both sides of the glass, she has collectively worked on over 50 games. Her directing credits include award-winning titles such as Baldur’s Gate 3, as well as Rise of the Ronin, Space Marine 2, and The First Descendent. As an actor she can be heard in Assassin’s Creed: Valhalla, Lego Star Wars: The Skywalker Saga and indie successes such as Loco Motive and The Excavation of Hob’s Barrow, with other game and animation titles in the works.
Natalie Winter is speaking at the following session/s
Screaming Between the Lines: Getting Specific About Performing Efforts and Vocal Combat
A deep dive into performing efforts and vocal combat for video games. Actor, director and professional stage combatant Natalie Winter talks through her experiences of reproducing pain for other people’s entertainment, as well as other human (and non-human!) noises commonly asked of actors for games.
This talk will breakdown potential expectations for performers new to working in games, explore ways of taking things further for established professionals, and suggest ways directors and game developers can help look after the actors they work with when doing this intensive work.
Session Takeaway
- A deeper understanding of how different weapons move, and how that affects the body and breath of the wielder
- Practical tips for a performer to develop variance within a batch of emotes, as well as looking out for themselves
- Practical tips for directors and game developers on working with an actor to get exactly what sound you’re after
Session speakers