Martin Weissberg
Massive Entertainment - a Ubisoft Studio



Martin Weissberg has worked in the audio field for more than 18 years. He started his career as a freelance sound recordist, editor and mixer working for Music, Radio and TV. Within the video games world he has worked on titles and IPs like Star Wars Outlaws, The Division, Assassin’s Creed and Dreams. Originally from France he also worked and lived in the UK and Sweden.
Martin Weissberg is speaking at the following session/s
Behind the Sounds of Star Wars Outlaws
In this talk, Massive Entertainment's Jacob Coles, Lead Audio Designer, and Martin Weissberg, Principal Sound Designer, will be taking you through the development process behind Star Wars Outlaws. Starting the presentation with how to stand out within a galaxy of references and forming creative pillars, they will also explore the goal of creating authentic immersive worlds, how they approached the sound of a scoundrel in the galactic underbelly, and how it all came together in the mix.
Session Takeaway
- Learn how Star Wars Outlaws found it's place in the universe
- Hear how the team used field recording and snowdrop tech to provide virtual tourism
- Insights into crafting the scoundrel, Kay Vess through her foley, toolbox, and vehicles
- A peek behind the curtain of the mix, showing what approaches were used
Session speakers