Marlon Fussell
Martian Lawyers Club



Marlon Fussell runs the tabletop company MEGA MINT Games and helped found Martian Lawyers Club, a studio that develops video games with real-time AI-driven code and content generation. He also co-founded Bristol Indie Developers a community for Bristol developers to showcase their projects to the public.
Marlon Fussell is speaking at the following session/s
Growth in Progress: Harnessing AI to make your game feel ALIVE!
This talk will cover why forward-thinking game developers should consider AI, and what exciting new technical and design challenges this opens up for them. I will discuss this through case studies from our game, GUG, an AI roguelike creature-battler that gained popularity in its early-release demo due to its novel AI-driven creature code generation and game design. This talk is broken into 3 parts:
- Why you should use AI for your game’s development
- A case study of how it worked for GUG
- Establishing a set of design principles for implementing AI into games
Session Takeaway
- Why you should implement AI into your game allowing players culture and creativity to flourish
- How to work with AI by setting minimal but well-placed design constraints in your game that compliment AI and don't suffocate it
- Exploring unique ways to embellish your game with AI while keeping it understandable and enjoyable to the player. Not just making dialogue more “realistic”...
Session speakers