Lisa Ridley
Ubisoft Reflections
Lisa Ridley is a Senior AI Programmer currently working at Ubisoft Reflections and recently shipped Assassin’s Creed Nexus VR.
After graduating from Newcastle University, Lisa joined the Living World AI team, where her technical prowess and leadership skills quickly propelled her to the position of Technical Lead. She played a pivotal role in developing core AI systems, such as smart objects, bulk and agitation systems and more.
In her free time, she enjoys painting Warhammer 40k miniatures but has yet to finish painting her entire collection.
Lisa Ridley is speaking at the following session/s
Assassin’s Creed Nexus VR: Delivering a Performant Living World in Mobile VR
This session will explore the ways that the team behind Assassin’s Creed Nexus VR worked to bring a AAA experience from a much-loved franchise into mobile VR, and used the limitations of the Quest 2 as an opportunity to think innovatively to build an immersive living world.
It will include tangible examples with gameplay footage and performance numbers, and will also explore how the team looked into the franchise’s history (Assassin’s Creed Unity) to elevate the experience.
Session Takeaway
- Understand the challenges and trade-offs involved in achieving AAA quality in mobile VR
- Learn techniques to boost performance without sacrificing NPC fidelity
- Discover what it takes to achieve realistic NPC reactions in VR
Session speakers