Donald Barrett

Donald Barrett

Insomniac Games

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Donald began his career in the game industry as a Quality Assurance tester for Disney Interactive working on Disney Infinity 3.0. Through various networking opportunities, he had the privilege of joining Disney Publishing to develop promotional content for their children's books. Soon after finishing at Disney, he joined Insomniac Games to develop Marvel's Spider-Man for PS4 and has since continued climbing the ranks of design into a senior position working mostly on the Marvel’s Spider-Man franchise. Donald works from home and enjoys spending time with his wife and two children.

Donald Barrett is speaking at the following session/s

The Rise and Fall of The Flame in Marvel’s Spider-Man 2

During this session, Donald is discussing how 'The Flame' side quest arc was developed from its rough, early iterations to its epic completion. 'The Flame' was developed into a massive quest arc that involved an entirely new enemy faction, an ally npc and a boss npc that were fully supported by all departments. Donald describes the pitch process at Insomniac Games and the importance of working closely with artists and writers. He also dives into the realities of team building and supporting each team member through the highs and lows of development, and how to ultimately bring the content to completion with a high level of polish.

Session Takeaway

  • Comprehensive steps and flow of production for a multi-quest story arc
  • Practical methods to improve communication and team collaboration
  • How to learn from mistakes and bounce back quickly

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