Daniel Slater
DeepMind
![Speaker Placeholder](/assets/images/speaker-placeholder.png)
![Daniel Slater photo}](https://www.developconference.com/images/uploads/speakers/_photo-list/Daniel_Slater.png)
![Speaker Mask](/assets/images/speaker-mask.png)
Daniel Slater has been a research engineer at DeepMind for the last 5 years, working on building AI agents. Before that he was in the games industry, working on the Championship Manager series for Square Enix. In his spare time he likes creating computer games with his son.
Daniel Slater is speaking at the following session/s
A Generalist AI Agent for 3D Virtual Environments
Join us for an insightful session where we delve into the work of Google DeepMind's "A Generalist AI Agent for 3D Virtual Environments." We will present an in-depth exploration of this generalist AI agent's capabilities within immersive games and 3D environments.
During this session, we will cover
- The hypothesis behind this project and how did we get here
- Its performance across a diverse range of games and virtual environments
- The agent's ability to learn, adapt, and solve short horizon challenges autonomously
We will also discuss the challenges and opportunities that arise from developing and deploying generalist AI agents in virtual environments. Whether you're an AI enthusiast, a researcher, or simply curious about the cutting-edge of AI, this session will provide valuable insights and spark thought-provoking discussions.
Join us as we unlock the future of AI and explore the transformative potential of generalist AI agents in shaping our interactions with virtual worlds.
Session Takeaway
- Learning about the capabilities of generalist AI agents in games and 3D virtual environments
- Recognizing the challenges and opportunities associated with the development and deployment of these agents
- Gaining insights into the future directions and applications of AI in virtual environments
- Appreciating the transformative potential of AI in enhancing digital experiences
Session speakers