Claire Morwood
Indie Developer & Artist



Claire is a self-taught game designer, programmer, artist and musician. In early 2025 she released Asterism, an interactive music album video game set in space, which was developed with funding from Creative Scotland.
Prior to this she worked on BAFTA-nominated Before I Forget with her company 3-Fold Games, a narrative exploration about a woman, Sunita, living with early-onset dementia, in which the player learns about Sunita's life by interacting with objects throughout her house and seeing her thoughts and memories that relate to them.
Claire has spoken and exhibited work at UK and international events such as A MAZE Berlin, Aesthetica Short Film Festival, and the Leftfield Collection at EGX.
Claire is also interested in games as a medium for creative personal expression, and is fascinated by game development tools such as Bitsy, which provide accessible ways for people with no previous game development experience to make and share their games.
Claire Morwood is speaking at the following session/s
Cardboard, Clay, Fabric and Green Screens: Exploring Craft Mediums in Game Art
Asterism is an interactive music video game set in space, with hand-crafted art made from a variety of mediums such as clay and cardboard. Claire Morwood will share behind the scenes examples of her art process and experimentation during Asterism's development. She will talk about why she uses hand-crafted art styles, as well as showing specific examples from the game and details of the techniques and equipment that she uses. In particular, she will talk about stop-motion graphics, photography, digital editing and how to experiment with a range of art materials, providing insight and inspiration into a joyful and creative way to make unique video game art.
Session Takeaway
- Techniques for creating hand-made art
- Advice on equipment and process for digitising physical art
- Inspiration for experimenting with art styles
Session speakers