Ben Board
Epic Games
Ben joined the games industry in 1997 as a coder at legendary Bullfrog Productions, went on to code, script and design on Fable at Lionhead, moved into production in Australia, before kickstarting Microsoft's European Xbox developer relations team. Missing the coal face and wanting to understand this newfangled mobile free-to-play thing, he later led the post-launch development of mobile racing behemoth CSR Racing at BossAlien, before faceplanting on Race Kings at Hutch. The development itch scratched (for now), Ben moved to Epic Games in 2017, where he has ever since been privileged to help incredible Unreal Engine developers to succeed.