Aubrey McCarthy
Technical Artist
Aubrey McCarthy was a Senior Technical Artist at Roll7. With 10 years experience working on small and indie video games. Including John Wick Hex, OlliOlli World, and the Bafta winning Rollerdrome.
Who's main areas of focus are improving artist's lives, the dark arts of shaders, and getting computers to make pretty things.
With a passion for stylised visuals, which is why they're going to talk to you about them in their talk!