Caroline Marchal
INTERIOR/NIGHT
Caroline Marchal is a French Game Designer who has worked in the games industry for over 20 years, notably on the award-winning Heavy Rain and Beyond: Two Souls from QuanticDream. In 2014, she moved to the UK with her family and worked at Sony London Studio. In 2016, she founded INTERIOR/NIGHT, a 25 people independent narrative studio where she serves as CEO and Creative Director. The studio’s first game, As Dusk Falls -a multiplayer interactive drama- released in July 2022 to critical acclaim and went on winning several awards including Games For Impact at The Game Awards and a nomination for BAFTA Debut Game.