Alex Whittaker
Fusebox Games



I have been a software developer for thirty years, twenty of those in the games industry. My principal focus has been on data driven AI systems and I have used these techniques to drive AI across a wide set of games and platforms. I am particularly interested in interactive and procedurally generated narrative and have recently moved to Fusebox Games where we are focused on delivering high quality interactive stories to a very engaged but poorly served audience of consumers that largely do not self-identify as gamers.