Tom Owens
University of Liverpool
Tom Owens is a lecturer in Game Design with a rich background in education since 2010, encompassing both further and higher education. Based at the University of Liverpool since 2022, Tom is passionate about modernising curricula and advancing digital learning. He is dedicated to widening participation in higher education, particularly for students from deprived backgrounds. Tom has been instrumental in developing two game design courses and a dedicated teaching space, as well as enhancing the digital learning environment. He also contributes to the local games industry as a member of the Liverpool City Region Games Board and the GameChangers initiative.
Tom Owens is speaking at the following session/s
Panel: Thrive in ‘35
The industry is still in survival mode. But this panel attempts to look beyond the current state of the industry, and imagine the North's game development community in ten years.
What could we start to put in place - right now - if we wanted to be a true global development superpower?
What skills do the schools and universities need to start teaching? What have we learned post-Covid that we can apply strategically? What might co-dev look like? What are the next steps for DE&I? What would we like to see from Government? etc.
Not an exercise in 'prediction', but a group discussion of long-term planning and strategy, largely agnostic to specific trends, business models, game types etc.
Members of the LCR Games Board convene to discuss in a 45 minute session, hosted by Alison Lacy.
Session speakers