Mike Gamble
Bastion G2M
Video Game Industry veteran of over 30 years with a career spanning Sega, Microsoft, THQ and Epic Games to name a few.
One of the original Microsoft 'Technical Evangelists' Mike has always operated on the boundaries between, technology, creativity and business, enabling developers and publishers to maximize their impact in an ever-changing environment.
Mike most recent roles have been Head of Unreal Engine licensing for EMEA at Epic and Head of Global Biz Dev for Epic Online Services, along with co founding Next Path Media and Business Development for Flix Interactive. Now working with Bastion on their G2M Self Publishing support program.
Mike Gamble is speaking at the following session/s
Hit the Ground Running With an Effective Green Light Package
Mike Gamble and Jo Cooke discuss how a comprehensive Green Light package can not only help Publishers sign the right titles but aid Developers to decide whether to Self Publish or seek a Publisher. A properly structured Green Light package will allow both Developers and Publishers to efficiently hit the ground running when seeking early awareness for their projects, a crucial advantage in the modern crowded video game space.
Session Takeaway
- A greater understanding of why adopting a structured Green Light approach sets both Developers and Publishers up for success.
- A clear view of the essential elements that make up a successful Green Light package.
- Clear actionable directions to kick the process off when back at their respective studios/offices.
Session speakers