Claire Bromley

Claire Bromley

Criterion Studios

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Sharing insights from Claire's 10+ years experience of working with External Partners at PlayStation Studios as an External Producer and now through Battlefield Maps at EA Criterion Games Studio. Having released games across PC, console and Mobile platforms, she increase awareness around common pitfalls and additional considerations, to best equip Teams for bringing in External Partners that understand what's expected from them and can best deliver against these.

Claire Bromley is speaking at the following session/s

When and How Best to Lean into External Partners

Business

In this session I will share my experience of being an internal/external Producer and working Co-Dev navigating through the common pitfalls when working with external partners. I'll share some successes too. So don’t learn the hard way, this talk will help you avoid mistakes and give you tips on how to form long lasting partner relationships.

Session Takeaway

  • Sharing my learnings from over a decades experience
  • Common pitfalls
  • Best processes
  • The most important things to get right

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