Claire Blackshaw

Claire Blackshaw

Flammable Penguins Games

Speaker Placeholder
Claire Blackshaw photo}
Speaker Mask

Claire, an industry veteran with experience across multiple game engines and platforms, will provide an overview of Godot from a professional standpoint. This talk covers the technical, workflow, and business reasons behind engine choices, offering valuable insights into Godot's ecosystem, structure, and practical applications. The session will delve into the technical aspects of Godot, exploring its framework and how it compares to other industry-standard engines like Unity and Unreal.

Attendees will gain a clear understanding of Godot's strengths and limitations, learning when it might be the ideal choice for a project and when other options might be more suitable. Claire will share her experience-based perspectives on integrating Godot into professional game development workflows, discussing performance considerations, tool ecosystems, and adaptation strategies. Whether you're a seasoned developer considering a switch or a studio evaluating new technologies, this talk will equip you with the knowledge to make informed decisions about adopting Godot in your projects.

Claire Blackshaw is speaking at the following session/s

Godot: A Professional Perspective

Coding
12:45pm - 1:30pm
Space 2

Claire, an industry veteran with experience across multiple game engines and platforms, will provide an overview of Godot from a professional standpoint. This talk covers the technical, workflow, and business reasons behind engine choices, offering valuable insights into Godot's ecosystem, structure, and practical applications. The session will delve into the technical aspects of Godot, exploring its framework and how it compares to other industry-standard engines like Unity and Unreal.

Attendees will gain a clear understanding of Godot's strengths and limitations, learning when it might be the ideal choice for a project and when other options might be more suitable. Claire will share her experience-based perspectives on integrating Godot into professional game development workflows, discussing performance considerations, tool ecosystems, and adaptation strategies. Whether you're a seasoned developer considering a switch or a studio evaluating new technologies, this talk will equip you with the knowledge to make informed decisions about adopting Godot in your projects.

Session Takeaway

  • Understand the pros and cons of choosing Godot over Unity/Unreal for specific project types
  • Gain insight into Godot's core structure and framework, including how it's built and how developers interact with it
  • Learn about potential gotchas and surprising elements when transitioning to Godot from other engines
  • Acquire a balanced view of Godot's place in the professional game development ecosystem

Session speakers

Don't Miss Develop

view all