Liam de Valmency
Liam de Valmency has been a gameplay programmer at Media Molecule for the last three years, helping to create Dreams for PS4: a new generation of user-generated content tools to let players create 3D worlds, games, animations, and music, in an intuitive and user-friendly way. In his spare time, he organises and participates in game jams, and has recently taken to dabbling in 3D modelling when time allows.